Return to Nature
GWJ #37 Entry
Theme: Inside the Machine (not used)
Wildcards: Hidden Tutorial
Take a break from being inside all of those machines and return to nature.
Controls:
Movement: WASD
Jump: Space
Reset Screen: Shift
I’ve gotten some feedback that the game is too hard, so here’s a full play through for people who don’t have time to practice!
Credits:
Background Song: At Least It Is by Mid-Air Machine
Status | Prototype |
Platforms | HTML5 |
Author | John Teasdale |
Genre | Platformer, Puzzle |
Tags | Godot, godot-wild-jam, Singleplayer |
Comments
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Nice concept with the vine climbing, but them dying made it a little frustrating for me. I think at the beginning at least they shouldn't die, as the timing to get across is a bit tight, which leads to repeatedly failing and frustration.
Hi, sorry for the late response. Your game has definitely been improved a lot since the earlier stages. Each stage was fun and required me to think and be skillful. However, I have been stuck on the 3stage because I can not find out how to get on to the higher ground in time. Also I found a bug in the same stage where the character would glitch into the ground?
No worries, I'm happy that you're enjoying the challenges. This level does require you to be more on the ball than you'd initially think. You have to get off the second vine faster than you think, or the "platform extending" vines will die before you can jump off them.
Here's a ink to a walkthrough I created:
Wa, interesting mechanics, did took me some time to learn to play since the tutorial is hidden ;) and nice music! I have fun playing, cheers!
edit: did i missed something? I can't get to the 3rd level lol
lol, I think I missed something and made it too hard. The last game I played was Celeste chapter 9... whoops.
I have a full play through here showing the intended solution for each level: https://youtu.be/uUVAiWTv2To