Dev Update


Hey Gang, 

I've posted the 90% version of Shadow Hexagon. 

What this means for me are:

  1. The core mechanics are in place. 
  2. The assets (models, textures, etc) are final. I'm not an artist and I'm doing this myself so I'm just using engine provided shapes. 
  3. The first and only level is actually playable. 
  4. Sound is in place. There is no sound. 

The last 10% includes:

  1. Minor tweaks to shaders, fog and graphics settings. 
  2. Mouse capture while playing the game. 
  3. Game Start/Pause Screen with game description
  4. Game Victory Screen

Should be able to wrap this up by tonight!

Files

shadowhexagon.dmg 27 MB
Jun 13, 2018
shadowhexagon.exe 24 MB
Jun 13, 2018
shadowhexagon.x86_64 26 MB
Jun 13, 2018

Get Shadow Hexagon

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