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Devlog
Submission to Weekly Game Jam - Week 48
Shadow Hexagon
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Devlog
Retrospective
June 14, 2018
by
John Teasdale
1
With the completion of first solo game jam since the Java4K competition in 2011 I thought I'd leave some learnings that I had: I don't know if I'd have done this if I didn't have the complete idea in...
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Submission Cut
June 14, 2018
by
John Teasdale
I've cut a potential submission candidate! If you're keeping track, everything I wanted to do from the last update is done. That is: Minor tweaks to shaders, fog and graphics settings. Mouse capture...
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Dev Update
June 13, 2018
by
John Teasdale
Hey Gang, I've posted the 90% version of Shadow Hexagon. What this means for me are: The core mechanics are in place. The assets (models, textures, etc) are final. I'm not an artist and I'm doing t...
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